Monday 30 April 2012

Hold and Give

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Football, the biggest sport in many countries including here in the UK. As I sit and watch the title decider unwind (stress free neither are my team) you can't but wonder would you do anything differently. If we are talking about football, tactics and managers you probably already know which series of games I am going to talk about. Championship Manager (before the SI split) wasn't the instant hit everyone thinks it was. There was a raft of management games in the late 80s early 90s. Some little gems like Tracksuit Manager and The Manager were already established when Championship Manager was released in 1992. The only problem with the original CM release that they didn't use real players names. This was a big mistake and the game didn't really take off. They did learn by their mistakes and by the time they released CM' 93 the real player names had been introduced. From there on CM built on it's success and even moved off the computer base platform and produced CM 01/02 for the Xbox console. This was a still a success but I still say CM is a computer based game and not a console based game as it just loses its fluidity on any other format. CM series introduced us to football management and not football club management. A lot of games concentrated on every aspects of football club management like ticket prices, sponsorship dealings, stadium building and food prices. CM doesn't as a football manager deals with the team, the players and the tactics. We don't care how much a hotdog is but we do care about how a promising youngster is progressing in an U18s league. CM also did one quite major thing and that was to wipeout the competition completely. Nothing could match this game, although some tried, no one came close and gradually they stopped trying. I will always play the Championship Manager series and current playing CM 4 as we don't need a title decider here to see who is the Premier league top dog.


 


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